ARMOURY
 
Play with the latest technology in gaming gun. This is the world's first, instant real-time hit feedback system.
 
It also features real time on gun individual performance statistics. This includes: [H]hits, [K]kills, [A]accuracy, [S]spawn, [A]ammunitions and [HP]health point. Your gun will now tell you if you missed or hit your target and keep count on them. You can also see how many times you have been spawned and to check your health point at any time.
 
IMPORTANT!
Please note that due to the weight of the gun and by legislation, children under 12 can only use Scorpions and Cobras gaming guns.
 
KEY FEATURES
Short and long range accurate configurable weapons (40-150 metres range).
Short and medium range weapons are fitted with 'red dot' scope to make it easier to aim.
Telescopic scope is fitted to long range weapons.
No projectiles used. No pain or bruises; no mess, just have fun.
No paint and no on-going payments for ammunition.
All weapons are regularly checked, zeroed and tested.
We constantly adding new weapons into our arsenal.
Spitfire (UZI) - Sub Machine Gun (SMG) Available Now! 12+ only
   Gun Class: Sub Machine Guns (SMG)
Range: up to 40m
Length: 42cm, weigh: 2kgs
Ammunition: 25 rounds per magazine
Reload: 8 magazines
Reload time: 3 seconds
Rate of fire: moderate.
 
Scorpion - Sub Machine Gun (SMG) Available Now! All ages
Gun Class: Sub Machine Guns (SMG)
Range: up to 60m
Length: 38cm, weigh: 2kgs
Ammunition: 25 rounds per magazine
Reload: 15 magazines
Reload time: 5 seconds
Rate of fire: 330 rounds/min.
 
NEW!BLACK COBRA (SMG) Available Now! All ages
Gun Class: Sub Machine Guns (SMG)
Range: up to 60m
Length: 40cm, weigh: 1.8kgs
Ammunition: 25 rounds per magazine
Reload: 8 magazines
Reload time: 3 seconds
Rate of fire: moderate.
 
NEW! FN P90 - Personal Defense Weapon (PDW) Available Now! 12+ only
Gun Class: Sub Machine Guns (SMG)
Range: up to 60m
Length: 53cm, weigh: 2.7kgs
Ammunition: 50 rounds per magazine
Reload: 4 magazines
Reload time: 4 seconds
Rate of fire: moderate.
 
Commando - Carbine Available Now! 12+ only
Gun Class: Rifles
Range: up to 80m
Length: 53cm, weigh: 3.5kgs
Ammunition: 30 rounds per magazine
Reload: 12 magazines
Reload time: 5 seconds
Rate of fire: moderate.
 
Morita - Sniper Rifle/Light Machine Gun Available Now! 12+ only
Gun Class: Machine Guns
Range: up to 120m
Length: 88cm, weigh: 4.3kgs
Ammunition: 99 rounds per magazine
Reload: 6 magazines
Reload time: 10 seconds
Rate of fire: 400 rounds/min.
 
NEW! Pulse - Assault Rifle Available Now! 12+ only
Gun Class: Rifles
Range: up to 100m
Length: 74cm, weigh: 4kgs
Ammunition: 30 rounds per magazine
Reload: 12 magazines
Reload time: 5 seconds
Rate of fire: 330 rounds/min.
 
NEW! M4 - Carbine Available Now! 12+ only
Gun Class: Rifles
Range: up to 80m
Length: 87cm, weigh: 4kgs
Ammunition: 20 rounds per magazine
Reload: 8 magazines
Reload time: 5 seconds
Rate of fire: 330 rounds/min.
 
NEW! MEDIC BOX Available Now! All ages
This is your 'life box' where you respawn.
It revives you and gives you full health
It resets the guns and reload t with full ammo.
All you need to do is to press the red button on the top.
 
NEW! TARGET BOX Available Now! All ages
This 'target box' has a cool sound and light effect and used as part of the game objectives. All you need to do is to find one of these and shoot!
 
NEW! CLAYMORE-MINE Available Now! All ages
CLAYMORE MINE
Configured in "kill" mode.
This means that if a gamer is in range
they will automatically be reduced to zero hit points
no matter what level of HP they were on.

NORMAL MINE
Configured as a normal mine
will cause 1 hit point loss per explosion.

DIRTY MINE
Configured to shoots continuously for 22 seconds.
It has a cool "Geiger-counter" type sound effect.